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Star Wars Cantina

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Star Wars Cantina

A cantina, also known as a club, saloon, bar, lounge, emporium,[2] or pub[3] was a place where spacers, smugglers, and other denizens of the nearby area came to drink and play board and card games, such as pazaak or sabacc. Some cantinas had fighting rings. Cantinas were located on almost every major planet and were often a center of criminal activity such as smuggling and spice trading. They were typically located on smuggler-affiliated planets, such as Atzerri, Abregado-rae, Tatooine, Nar Shaddaa or Nal Hutta.

Many cantinas provided live entertainment in the form of musicians and dancers. Gambling was also popular in these locales. The main attractions, however, were the beverages served by mixologists or automixers, and the opportunity to meet friends or business associates (illicit or otherwise).

Though most cantinas were open to everyone, many did not allow droids inside. Still other cantinas, such as the Jekk'Jekk Tarr on Nar Shaddaa, were designed only for aliens; the air consisted of fumes that were similar to the ones on their homeworlds, and therefore poisonous to Humans.

All cantinas employed at least one bartender. Chalmun's Spaceport Cantina had two bartenders: Wuher, who worked the day shift, and Ackmena, who worked at night. A serving staff of waiters and waitresses was often employed as well, and the bartender sometimes had an assistant or barmaid. In addition to the serving staff, most cantinas hired bouncers to handle the many drunk and disorderly patrons.

Many cantinas incorporated some type of entertainment, be it dancers or musicians. In some cantinas, female Twi'lek slaves danced on stages, while others used holograms. Bith musicians playing music, jizz for instance, were also popular entertainment. Some establishments employed both dancers and a band.

While layouts varied, cantinas typically included most of the same elements. Tables and chairs were generally scattered around the room, sometimes in the form of booths that were set into the walls for added privacy. Another element common to all cantinas was the bar. Often the bar was shaped like a long U, allowing the greatest number of patrons to be seated around it. In the center of the U-shape was the beverage dispenser, where the bartender made the drinks. At the back of the bar was usually a door leading to an office or other employee area.

Depending on the entertainment offered, a stage or bandstand could be against one wall for the performers. Often there would be a room off the main bar area with extra tables for playing pazaak or sabacc. Some cantinas also ran swoop races, in which case there would be a registration area and monitors for watching the races.

Many cantinas visited in the Knights of the Old Republic games seem to have been based on the layout of Chalmun's Spaceport Cantina, as seen in the first film. This suggests that the layout was common across the galaxy, at least circa 4000 BBY.

From the beginning it was known that each fourteen-acre "Star Wars Land" would include a Mos Eisley cantina, the dimly-lit watering hole on Tatooine featured in Episode IV. Then last night on a televised Disneyland 60th anniversary special, new concept art was revealed that depicts an as-of-yet-unnamed table-service restaurant. There was also mention of "an otherworldly street market" where visitors will be able to "actually [taste] the local delicacies."

Ochoa says she has always enjoyed math and created the cantina pencil tune during a break from a grueling calculus study session. She also took the time to dish out a pencil version of Darth Vader's moody theme tune, "The Imperial March."

Ochoa's efforts generated a brilliant response from Reddit user TCJulian, who offers up a lengthy, tongue-in-cheek math explanation for why the cantina music formula is actually the key to Star Wars-style hyperspace travel. It's worth a read.

If you're excited about the concept of pencils making music, then be sure to check out r/PencilMusic,


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